Other Consoles

On top of the main player-filled roles, there are many consoles that are used either for extra screens, set dressing, or for missions.

Main Screen
The Main Screen console is a way to load up extra Main Screens on top of what is already displayed on the server. This is usually used for multiple bridges, as this will show the main screen of the ship that's selected, where as the server will always show ship 1's main screen.

Fighters
The Fighter console is a special role to control single seat fighters that come with special ship types. This is best for games where you have too many people/computers for one bridge but not enough people/computers for two bridges. For more info, check out the Fighter page.

Observer
The Observer console is a computer-driven view of the Artemis and whatever action it may be facing. The camera will try to focus on whatever is happening, such as nearby enemies or stations. This station is useful for when Artemis is being run at a convention and there's a spare screen to place outside the play area for spectators. It's also good for spectators as the game's logo is displayed on this screen.

Captain's Map
The Captain's Map console is a copy of the Science station console, minus the ability to scan enemies. This can be useful for certain roleplay scenarios or when the Captain is having issue reading the Main Screen. It's also a good use for any tablets that can run the mobile version of Artemis.

Game Master
The Game Master console is for people running the game to view the map and interact with players remotely. The console is designed to work with Missions, as the Game Master console cannot do much on it's own. Without a mission to run the GM console, it becomes a glorified Captain's Map. However, with a mission, the screen can be used to order enemy ships, spawn ships, move objects, and otherwise trigger whatever the mission has been programmed to do.

Data
The Data console is a screen that displays ship information in a non-interactive format. This is used mostly for set-dressing for more complex bridge setups. Screens are toggled via the Spacebar.